Tuesday, December 18, 2012

Day 3: Specific Goals

Specific goals. I want to make my goals with an actual final destination instead of saying: "I want to go into, but I don't actually know whether I want to animate in 3D or 2D."

The thing is, recently, I've been inspired to make my goals just a little more specific. For example: I want to be an event manager(special thanks to Katies for fixing my mistake up of confusing it for event organiser), but for what kinds of events? festivals? concerts? competitions? It's just too broad to chase that goal. If I narrow it down to one aspect of event manager, I can chase that goal easier. For example: I want to be an event manager for festivals in Canely Vale. This is much easier to chase than: I want to be an event manager.

From this point on, I wrote it at 7am with no sleep from the night before. So, it might not make any sense.

In example 1, all I need to do is head down to Canely and talk to the council about events, start work experience there and build from that. However, if we start with example 2, I have to think of where to start. The biggest problem i've faced when chasing my dreams is where to start, and honestly, I overcame that by picking a random point on the line and starting there. It has worked, but not as efficiently as I wanted it to.

This also brings me to my next method; benchmarking. You may or may not have heard of this idea/concept, but it's very useful. To give a basic description, it's to set several goals -- one final goal, and several lower goals-- and reach all of them, one by one. I'll use the example of when I first started getting this idea of benchmarking(Thanks for HalbyStarcraft for giving me this idea).

Long as introduction to what i'm about to say(you can skip if you want):
So in the game of Starcraft II, you have to beat your opponent -- economically, and in terms of army cost. When you're done playing a game, you can watch the replay of it in order to see how you went. There are tabs that show you, in numbers, how you went. If you do the same build as a pro, you'll want to check things like when you got your first building and how much army spending(resources spent on army supply).

The example begins: 
At first, let's just say at 10 minutes, your army spending tab says 3000, but in the pro replay, you see 4500. Your benchmarks should be 3500, 4000, and 4500. Every time you reach a certain benchmark, you're feeling like you are closer to your goal. Compared to jumping from 3000 to 4500(which would make it seem too far to reach)